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Castle Cats design contest entry: Scooter by SacredSpirit123 Castle Cats design contest entry: Scooter :iconsacredspirit123:SacredSpirit123 0 0 Castle Cats design contest entry: Star by SacredSpirit123 Castle Cats design contest entry: Star :iconsacredspirit123:SacredSpirit123 2 2 Overseer Mender by SacredSpirit123 Overseer Mender :iconsacredspirit123:SacredSpirit123 1 0 Overseer Rachnid: Strain Beta by SacredSpirit123 Overseer Rachnid: Strain Beta :iconsacredspirit123:SacredSpirit123 0 0 Overseer Rachnid: Strain Alpha by SacredSpirit123 Overseer Rachnid: Strain Alpha :iconsacredspirit123:SacredSpirit123 0 0 Overseer Enforcer by SacredSpirit123 Overseer Enforcer :iconsacredspirit123:SacredSpirit123 1 2 Overseer Destroyer by SacredSpirit123 Overseer Destroyer :iconsacredspirit123:SacredSpirit123 0 0 Overseer Warrior by SacredSpirit123 Overseer Warrior :iconsacredspirit123:SacredSpirit123 0 0 Overseer Scout Probe - Claws by SacredSpirit123 Overseer Scout Probe - Claws :iconsacredspirit123:SacredSpirit123 0 0 Overseer Scout Probe by SacredSpirit123 Overseer Scout Probe :iconsacredspirit123:SacredSpirit123 0 0 Fen Dragon: Female (Muddy) by SacredSpirit123 Fen Dragon: Female (Muddy) :iconsacredspirit123:SacredSpirit123 1 0 Fen Dragon: Female by SacredSpirit123 Fen Dragon: Female :iconsacredspirit123:SacredSpirit123 0 0 Commission: The Sentry by SacredSpirit123 Commission: The Sentry :iconsacredspirit123:SacredSpirit123 0 0 Erro by SacredSpirit123 Erro :iconsacredspirit123:SacredSpirit123 1 5 OMG! by SacredSpirit123 OMG! :iconsacredspirit123:SacredSpirit123 0 0 The Sentry: Ghost Form by SacredSpirit123 The Sentry: Ghost Form :iconsacredspirit123:SacredSpirit123 1 0

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Simply AMAZING. The iridescent blue-black fur is striking to the eye, the trails of light travelling from the neon eyes leave nothing t...

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Castle Cats design contest entry: Scooter
Note: I must say now that those black lines around her muzzle should NOT be there.

This is my second entry for the Design-a-Castle-Cat contest by :iconkamirah:, which you can find here: Castle Cats contest.

For this one, I went with the craziest cat I've ever owned, a mischievous little tabby named Scooter. Long story short: all her equipment (and her unhinged grin + singed tail) will make sense once you read the story I have to share, showing exactly why I drew her as a Vandal.

Quotes:

  • "Heh heh..."
  • "Smell something burning?"
  • "Just wait 'til your back's turned..."
  • "I'm certainly not planning anything..."
  • "Crash! Boom! Heheheh..."
Skills:

  1. Sneaky (or Crafty, whichever one means she likes to break stuff. XD )
  2. Athletic

Description:

Somehow you get the feeling that she's not the most stable cat...maybe it has to do with that crafty grin.

Here's the story from my Facebook:

"For the Draw a Castle Cat contest, I drew Scooter, one of my irl cats that I've had. She was one of the craziest cats I've ever had, accomplishing such feats as escaping the house and climbing the tallest tree in the neighborhood in order to chase a whole murder of crows, then expecting to be brought down, escaping again, then running all the way down the block and JUMPING THROUGH MY BROTHER'S FRIEND'S BONFIRE, thus the singed tail tip. I drew her as a Vandal because, along with these things, she also liked to scratch things (and people, she wasn't picky, 😑) to ribbons and shove expensive things off shelves. Oh, and she also had a condition that made her sneeze everywhere. Not fun. Those qualities are reflected by the singed tail and purple bottle of Greek Fire, the claw extensions on her front paws and the spurs on her back ones, and the bottle of green poison that's been applied to both of her weapons."

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Castle Cats design contest entry: Star
This is one of my entries for Design-a-Castle-Cat contest by :iconkamirah:, which you can find here: Castle Cats contest.

It's based on Star, my current irl cat, as you can see. I envision her as a Priestess of the Stars, or some sort of mystical Astrologer.

The notes on the drawing read:

1: Note: there is a white patch on her chest: See photo.

2: ⬇️ Veil attached to cloak, star ornament made of gold

3: ⬅️ Star staff, stars inside shift around

4: ⬆️ Whiskers

5: Sleeves for front paws ➡️

6: Slit for tail ↘️

7: ⬇️ Trailing cloak


Quotes: 

  • "Look to the stars."
  • "Hmph."
  • "What about my voice?" (Star has a super-high meow for such a large cat.)
  • "Francis isn't the only excellent mage."
  • "Amateurs...and not very elegant, either..."
Skills:

  1. Magical
  2. Charismatic
A little bit of background info from my Facebook entry:

"For my second Design A Castle Cat entry, I drew my current cat, Star. She generally acts quite aloof and entitled, as if she were the queen of the household, and this is only bolstered by her apparent case of feline RBF, which results in her seeming to be secretly judging whoever she gazes upon. Thus, I drew her as a Mystic / Priestess of the Stars, or some sort of mystical Astrologer. She believes herself to be one of, if not THE most important cat in the Guild, due to her high standing and celestial powers, which causes her to look down upon most other cats. This makes her quite similar to Francis, which means that he could finally have found someone excellent enough to consider an equal, but it is EQUALLY possible that Star could simply find his arrogance appalling, and that he could tease her for her vanity in return, with neither of them learning any sort of lesson from this experience whatsoever."

"
This picture puts more focus on the staff. That's a branch/vine spiraling up the globe, by the way. I also think it would be cool if the globe pulsed like a galaxy. I suppose the stares do already float around and shift about in there, though. Just look at that judgmental face! 😒"

"A closeup of the cat design. Note the veil and the cloak/gown's flowing train."


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Overseer Mender
Overseer Menders are one of the most specialized members of the Overseer forces, and one of the most aggravating to fight against. These semi-humanoid Overseers are more adept in the air, being able to levitate without the strong wings of their fellows. This also frees up space on their back, allowing them something else, instead. In the Menders' case, it is a halo of razor-sharp blades, acting both as a symbol of their prowess, and, if they launch it, a deadly weapon. This wheel can slice through enemies with ease if hurled like a chakram, boomeranging back to the Mender when thrown.

The Menders are named as such because they are the primary healers of the Overseers, using their alien 'magicks' to repair damage to their fellows, and also to attack their enemies. Their powerful energy staves can channel several dangerous 'spells', and their buckler can capture energy to use in those attacks. The tendrils attached to the Mender's spine end in hand-like sigils, which can clasp an unconscious Overseer on each side and deliver a jolt, 'jump-starting' it. It can also electrocute enemies in this manner.

made using Kupo707 (Matt Roszak)'s Mecha Dress Up Game.
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Overseer Rachnid: Strain Beta
With most of the Overseer Legion appearing to be composed of humanoid soldiers, save for Scout Probes, it would seem to imply that there aren't any more 'exotic' subspecies among their ranks. This is, of course, a misconception. The fearsome insectoid monstrosities we have dubbed Rachnids prove that. The Rachnids are terrifying creatures, appearing to be a horrific mechanical combination of humanoids, spiders, wasps, and crabs. They swarm onto the battlefield, devastating their foes with their four bladed claws, which can clamp onto a victim and either slice and tear them to pieces, or simply pulverize them under their crushing grip. Their four primary eyes, as well as the secondary eyes set into their chest, act as visual receptors, allowing them to see light, thermal energy, and varied other types of vision, as well as launching the Overseers' all-too-familiar crimson rays. These secondary eyes, like those in their heads, act both as visual organs and energy weapons, while also concealing a third purpose that is as interesting as it is deadly...Rachnids possess a secondary 'brain' within their torsos, enabling them to survive the trauma of decapitation, and allowing them to continue fighting, having an unimpeded sense of sight thanks to the eyes set into their chests. Rachnids can fight for an extended amount of time without their heads, but they will likely eventually die from either blood loss or using up their last reserves of energy, which, hopefully for them, happens after they finish off their enemies. Rachnids also possess a sort of 'simple eyes' dotting the surface of their legs, allowing them a form of limited 360° vision, allowing them to stalk their prey almost unerringly.

Claws and eyes aren't the only thing Rachnids have four of. They master the terrain on four insectoid legs, as well as being able to access the sky with four wasplike mechanical booster wings. These wings allow the Rachnid to launch off the ground, allowing both flight and a fearsome leaping attack, as well as providing a boost on the ground, allowing the Rachnid to deploy the small wheels at its legtips, and dart across the battlefield before its hapless victim can even blink. As mentioned in the earlier Alpha-Strain article, Rachnids have multiple subspecies. β-Strain Rachnids are identifiable in the fact that, instead of the three secondary eyes of the α-Strains, they possess a large, core eye, much like that of a Scout Probe. This not only enhances the strength of the beam that it fires, but it also ends up improving the Rachnid's decapitated lifespan, as it has a larger, more effective secondary brain, which allows it to keep fighting with less strain, and perhaps even survive long enough to reach the end of the battle with enough life left to be restored by a Mender, an Overseer class which will be outlined later.

made using Kupo707 (Matt Roszak)'s Mecha Dress Up Game.
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Overseer Rachnid: Strain Alpha
With most of the Overseer Legion appearing to be composed of humanoid soldiers, save for Scout Probes, it would seem to imply that there aren't any more 'exotic' subspecies among their ranks. This is, of course, a misconception. The fearsome insectoid monstrosities we have dubbed Rachnids prove that. The Rachnids are terrifying creatures, appearing to be a horrific mechanical combination of humanoids, spiders, wasps, and crabs. They swarm onto the battlefield, devastating their foes with their four bladed claws, which can clamp onto a victim and either slice and tear them to pieces, or simply pulverize them under their crushing grip. Their four primary eyes, as well as the secondary eyes set into their chest, act as visual receptors, allowing them to see light, thermal energy, and varied other types of vision, as well as launching the Overseers' all-too-familiar crimson rays. These secondary eyes, like those in their heads, act both as visual organs and energy weapons, while also concealing a third purpose that is as interesting as it is deadly...Rachnids possess a secondary 'brain' within their torsos, enabling them to survive the trauma of decapitation, and allowing them to continue fighting, having an unimpeded sense of sight thanks to the eyes set into their chests. Rachnids can fight for an extended amount of time without their heads, but they will likely eventually die from either blood loss or using up their last reserves of energy, which, hopefully for them, happens after they finish off their enemies. Rachnids also possess a sort of 'simple eyes' dotting the surface of their legs, allowing them a form of limited 360° vision, allowing them to stalk their prey almost unerringly.

Claws and eyes aren't the only thing Rachnids have four of. They master the terrain on four insectoid legs, as well as being able to access the sky with four wasplike mechanical booster wings. These wings allow the Rachnid to launch off the ground, allowing both flight and a fearsome leaping attack, as well as providing a boost on the ground, allowing the Rachnid to deploy the small wheels at its legtips, and dart across the battlefield before its hapless victim can even blink. Rachnids are peculiar among the Overseers in that, besides their being a Subspecies of the Overseer forces, they have Subspecies of their own.  α-Strain Rachnids are easily identifiable by the three secondary eyes set in a vertical line along their chests. These eyes also serve as three more emitters for the laser beams that are the Overseers main form of ranged attack.

made using Kupo707 (Matt Roszak)'s Mecha Dress Up Game.
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SacredSpirit123
Kai Grieb
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:iconrinexperience:
Rinexperience Featured By Owner Jan 9, 2017  Hobbyist Digital Artist
Thanks for faving!
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:iconsacredspirit123:
SacredSpirit123 Featured By Owner Jan 9, 2017
You're welcome!
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:iconisdira:
isdira Featured By Owner Jun 28, 2016  Hobbyist Digital Artist
Thanks a lot for the fave!:dance:
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:iconsacredspirit123:
SacredSpirit123 Featured By Owner Jun 28, 2016
Okay, you're welcome!
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:iconjihannee:
jihannee Featured By Owner May 14, 2016  Student Digital Artist
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:iconsacredspirit123:
SacredSpirit123 Featured By Owner May 14, 2016
...Je vous remercie! Ceci est vraiment sympa!
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:iconjinxthekillercat:
JinxTheKillerCat Featured By Owner Feb 16, 2016  Student General Artist
eep
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:iconsacredspirit123:
SacredSpirit123 Featured By Owner Feb 20, 2016
Hello!
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